You’ll also notice that the Hall of Doom is labeled as being in beta, and after partaking in a few online matches I think I can see why. There’s going to need to be some pretty serious balance changes going forward with the introduction of online play, as already other players are heavily abusing certain powers and abilities that are making for largely one-sided matches. This never was such an issue when you’re playing AI in single player, but it’s definitely something that’ll need some tweaking with online play. The good news is that connecting with other players is fast and easy, there’s a ranking system so hopefully similarly skilled players will be playing against each other, and there’s also a new option on your communication device for the Hall of Doom so you can hop into multiplayer at any time while you’re playing the rest of the game rather than having to hoof it all the way over to that specific location on the map.
And if multiplayer isn’t your thing this update also includes plenty of new missions and a new super difficult tournament to try your hand at, as well as new repaint styles and other odds and ends adding to the overall experience. I’m really excited to see how the online multiplayer will shape up over the next few months as I’m sure Grumpyface will be doing a lot of tweaking to the system, but for a first pass I’m impressed with how robust and functional it all is already, so if you’re itching to take your figs in to see how they stack up against the world be sure to grab the latest update to Teen Titans GO! Figure.