Joystiq
Joystiq News

2016 is the year of virtual reality. Consumer versions of three major VR headsets -- the , and the -- have or are about to hit store shelves, while smartphone-based models like the are . But even as VR gains momentum, it's still an enigma for most people. This was never more apparent than in the halls of this year's in Taipei. VR was front and center, but instead of traditional game demos, we saw examples of curious and niche applications that suggest the use case for VR is still evolving.
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