'Danger Zone' turns the best part of 'Burnout' into a full game

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It's been nine long years since we had a proper Burnout game. But
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back in 2008 it didn't come with the franchise's trademark Crash Mode, the arcadey feature that tasked players with hurtling themselves through an intersection to cause as big of a car accident as possible. That debuted in 2002's Point of Impact, returning in Takedown in 2004 and Revenge a year later before it was scrapped for an inferior clone in Paradise. Well, today there's some good news: the latest project from
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is Danger Zone, a game that sounds an awful lot like Crash Mode: The Game.

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