Joystiq
Joystiq News
It's been nine long years since we had a proper Burnout game. But back in 2008 it didn't come with the franchise's trademark Crash Mode, the arcadey feature that tasked players with hurtling themselves through an intersection to cause as big of a car accident as possible. That debuted in 2002's Point of Impact, returning in Takedown in 2004 and Revenge a year later before it was scrapped for an inferior clone in Paradise. Well, today there's some good news: the latest project from is Danger Zone, a game that sounds an awful lot like Crash Mode: The Game.
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