How 'Ratchet and Clank' preserves history by starting over

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If you could go back and redo anything you've created, would you? The team at Insomniac Games was able to do that and give the original
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from 2002 a complete overhaul. But it isn't a
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like we've seen with
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or
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. Insomniac isn't taking a page from
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and just rereleasing the original game, warts and all, on a new console, either.

Creative Director Chad Dezern says doing a quick-and-dirty nostalgia grab like that didn't jibe with what the team ultimately wanted to do."It's about trying to make a game that's great on its own merits and not just because you remember what it was like the first time you played," he says.

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