Neural networks can help animate video games

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We've seen
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and
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in video games before, but piecing together believable animations from a pool of variables is pretty tough. Previous attempts at it have looked janky and disjointed. It's okay in something like Ubisoft's experimental and quirky
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, but big-budget AAA blockbusters akin to
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carry a different set of expectations.
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out of the University of Edinburgh is a bit different, and might help video games get away from one-size-fits-most pre-scripted animations, though.

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