Joystiq
Joystiq News
"We always said we shouldn't have a narrative, but we should have a lore," says mastermind . And honestly, with a that's , it'd be impossible to create a traditional video game story with things like cutscenes. But to make the world feel more alive and less like a giant empty sandbox, the team at Hello Games turned to artist Dave Gibbons of Watchmen fame and scribe James Swallow who worked on the writing for Star Trek and .
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Console Bang News!