If you had to guess what No-Stick Shooter is all about, I'm pretty sure most of you would guess that it's a shooter that throws away the twin-stick control method for something else, and you would be correct. No-Stick Shooter is apparently inspired by classics like Geometry Wars and Super Stardust, but the developer, who's worked on games like No Man's Sky and Tearaway in the past, wanted to shift to a control style that works better on a touchscreen than twin sticks. He believes he's achieved that, although that will of course remain to be seen.
As you can see in the trailer, you're a (lonely) turret that uses all kinds of weapons and abilities to take out the descending enemies. There are tons of different enemies to fight—each with their own behaviors—and plenty of levels to shoot your way through. The game will release May 18th, so keep an eye out if you're looking for a different take on a classic formula.
As you can see in the trailer, you're a (lonely) turret that uses all kinds of weapons and abilities to take out the descending enemies. There are tons of different enemies to fight—each with their own behaviors—and plenty of levels to shoot your way through. The game will release May 18th, so keep an eye out if you're looking for a different take on a classic formula.