Oculus Rift officially supports the HTC Vive’s best feature

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The Oculus Rift has technically supported room-scale VR since the system's
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first went on sale last December. But purchasing
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didn't guarantee foolproof 3D tracking for greater immersion right off the bat. Oculus labelled the feature "experimental," alerting early adopters to the likelihood of bugs and other gremlins you might expect from in-development functionality. Six months and several updates later, however, Oculus has decided room-scale support is robust enough in its
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that it can ditch the beta tag and be called a bona fide Rift feature.

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