Scott Cawthon Pulls 'FNAF World' From Steam - Don't Hold Your Breath for the Mobile Version

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Some things in life you never expect, and Scott Cawthon messing up a Five Nights at Freddy's [
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] game and then actually pulling it altogether was among those things. We wrote
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that Scott Cawthon surprised everyone by releasing his FNAF World game on Steam a month ahead of schedule. To be honest, I wasn't that surprised because Cawthon has a history of doing just that with his other games, and I was expecting the mobile version to hit the App Store in the not-too-distant future. This time, though, he put a game out that many found unacceptable both in terms of quality and features, and they made their voices heard on Steam. Such was the response that Cawthon came out and
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, taking full responsibility for the state of the game and saying that he planned to update the game with new features in the coming weeks.

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Now, Cawthon decided that he wasn't satisfied with the reviews and ratings and decided
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from Steam and told Valve to refund anyone who wants one. He still plans to work on the game - currently he's building a fully 3D overworld - and when he's done, he'll replace the demo on GameJolt with the full game that will be free forever. I have to say, a pretty good move by Cawthon and a great example of a responsible developer.

What do these developments say about the future of the mobile version? Hard to say, but I would expect the game to still make it to the App Store at some point down the line and will probably be free, too. We shall see, I suppose. But judging from how much work the game needs, I wouldn't expect it anytime soon.

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