'Street Fighter V' creator says his game is meant for pros and noobs alike

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Street Fighter IV was a textbook case of how to
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into an aging franchise. Led by Capcom's enthusiastic and passionate Yoshinori Ono, the 2008 release was designed to be a spiritual successor to Street Fighter II, the classic '90s game that practically defined the genre. But Street Fighter IV was far more than just a retro retread: The game was updated with 3D models and a host of new moves, play styles and robust competitive options, including a comprehensive online battle system. It brought the Street Fighter series back into the public mind in a big way and also gave Capcom a perfect title that let the company participate in the growing eSports world.

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