Stugan Game Accelerator Returns for 2016; First Game from 2015, '_Prism', Set to Release

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Stugan launched its first "games accelerator" program in 2015, inviting a small group of game developers, all expenses paid, to work on their games in a cabin in the Swedish countryside over the summer. All the while, they were getting mentoring from notable games industry figures such as Jens Bergensten, lead developer on a mildly successful indie game known as Minecraft [
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]. Stugan is returning for a second year, with mentors including Bergensten, Tommy Palm (former designer on Candy Crush Saga [
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]), Rovio Stockholm general manager Oskar Burman, and more.
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, and developers who participate keep all rights to the games they work on.

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Now, for our readers who might be reading this and saying "Yeah, but what about the games they worked on, are we going to see any of those?" Well, good news: the first game from Stugan 2015 is releasing this month. _Prism is a gorgeous puzzle game about mysterious geometry, and it looks extremely fascinating:

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_Prism will release on February 18th, and I hope there's other mobile games – including the interesting Cerulean Moon – yet to release someday.

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