The developer of Threes [], Asher Vollmer, founded Sirvo Studios to work on a new game called Guildlings, . But just what Guildlings was going to be was still a bit of a mystery to be revealed. Now, some new details are being revealed, with the release of the first newsletter from Sirvo Studios. So, what is the game about? Well:
"The game is about a group of teenage adventurers who call themselves the Guildlings (fancy that!). They embark on a roadtrip across Worldaria, a modern fantasy world. You play as their fearless leader, helping your friends navigate the map, manage their journeys via a magical social network, and strategically use their powers to get them out of sticky situations."
The idea behind the game loop is described as that you explore a location, travel to a new one, explore it, travel to a new one, and so on. The team is still working on developing and refining the game, with a paper prototype here:
A lot of work is going into the art of the environments and characters, with of the landscape artwork. And some character designs are in the works right now:
The game is still well underway in its development, with a 2017 estimated release. Interestingly, the team is using as a content-drafting tool, which seems like a cool use of this technology. Guildlings is worth keeping an eye on – hopefully we start getting more newsletters and updates more frequently to reveal more about this intriguing game. And if you want to sign up for the newsletter, .
"The game is about a group of teenage adventurers who call themselves the Guildlings (fancy that!). They embark on a roadtrip across Worldaria, a modern fantasy world. You play as their fearless leader, helping your friends navigate the map, manage their journeys via a magical social network, and strategically use their powers to get them out of sticky situations."
The idea behind the game loop is described as that you explore a location, travel to a new one, explore it, travel to a new one, and so on. The team is still working on developing and refining the game, with a paper prototype here:
A lot of work is going into the art of the environments and characters, with of the landscape artwork. And some character designs are in the works right now:
A photo posted by Guildlings (@guildlings) on Jul 7, 2016 at 12:15pm PDT
The game is still well underway in its development, with a 2017 estimated release. Interestingly, the team is using as a content-drafting tool, which seems like a cool use of this technology. Guildlings is worth keeping an eye on – hopefully we start getting more newsletters and updates more frequently to reveal more about this intriguing game. And if you want to sign up for the newsletter, .