Exploring what made the 'Doom' and 'Titanfall 2' campaigns tick

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was almost one of my
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. While it was edged out at the last minute, there's no denying how refreshing the game was. Developer id's laser-focus on speed, making the player throw caution to the wind and tossing modern shooter conventions out the window was incredibly exciting. Titanfall 2 on the other hand took a major complaint levied at its predecessor and delivered one of the most unique shooter campaigns we've seen in an awful long time. As
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of YouTube channel
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points out, the story modes put fun ahead of everything else.

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