'Gigantic' creator layoffs show that MOBA games aren't easy

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With
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,
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and
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everyone
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making a multiplayer online battle arena (MOBA) game, the field is getting pretty crowded... and unfortunately, it's clear that some of those developers are facing greater challenges than others.
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creator Motiga has
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that it's delaying its take on the genre to 2016, and is laying off 16 employees more than a quarter of its staff) to make this happen. This is a startup with "finite" resources, the company says, and there's only so much it can do without letting people go. It's no doubt a tough decision -- here's hoping that Gigantic can stand out despite the heavyweight competition, and that Motiga's former workers land on their feet.

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