Marvel's Spider-Man: Miles Morales gets new 60 FPS ray-tracing mode

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If you want 60 FPS gameplay alongside ray-tracing, you no longer have to choose.

What you need to know​

  • Marvel's Spider-Man: Miles Morales originally featured two gameplay modes: one with ray-tracing, one with 60 FPS support.
  • Insomniac Games has now provided a third mode with lower resolution, 60 FPS and ray-tracing.
  • The developers are looking into providing this mode as an option in Marvel's Spider-Man Remastered.

At launch, Insomniac Games'
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had two different modes available on PS5. Performance mode targeted dynamic 4K at 60 FPS, while the visuals mode allowed 4K with ray-tracing, with a drop to 30 FPS. Now, Insomniac Games has added an additional option, lowering resolution, texture quality and crowd density to achieve 60 FPS and ray-tracing.

James Stevenson, community director at Insomniac Games, confirmed the news on Twitter:

Yes. We now have a 60fps AND ray-tracing mode! Woo!
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— James Stevenson (@JamesStevenson)
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You'll have the option of selecting this third mode once you update your game with the latest patch. In a
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, Stevenson hinted that Insomniac might be bringing this mode as an option in Marvel's Spider-Man Remastered.

In
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, editor Russell Holly said that Marvel's Spider-Man: Miles Morales is "...everything you love about the first game, with an incredible new story and loads of improved gameplay mechanics." It's currently available on
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and PS4.

It's your boy Miles​

Marvel's Spider-Man: Miles Morales​


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A different kind of Spider-Man

Insomniac Games captured the hearts of players everywhere with its forray into the Marvel universe with Spider-Man for the PS4. This sequel isn't a full-fledged game, but you'll get to play as Miles Morales, who gained his spider powers at the end of the first game, and save New York.

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