Modder adds the vicious Shield Saw to the original Doom

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Bethesda announced
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at the Xbox Games Showcase over the weekend, and easily the most exciting addition to the franchise featured in the trailer is the Shield Saw. As the name suggests it's a shield. Which is also a chainsaw. Naturally, modders have already programmed the weapon into the original Doom.

Modder Craneo shared a clip on X yesterday showing how they were able to bring the Shield Saw featured in the trailer for the upcoming Doom sequel into the retro computer game. They converted the old-fashioned chainsaw into an innovative weapon that both protects you from enemy damage and rips opponents to shreds, thereby providing the wielder with a brilliant balance of defense and offense. The video makes it seem you can also toss the Shield Saw, something that was surely a pain to program.

aight I kinda ended up trying to make actual decorate for it... it works, will upload in a bit.
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— Craneo (@CreeperOfSteam)
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Craneo also brought another Dark Ages weapon to Doom overnight called the Skullcrusher, or Skul-Gun, as Andy Chalk of
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called it. As the name suggests, the Skul-Gun uses skulls as ammo and fires them out like oversized bullets. That mod remains incomplete however, because, as Craneo notes, the gameplay mechanics for its next-gen counterpart haven’t been shown yet. If you want to try these out, Craneo helpfully provided links to grab the mods for both the
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and
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.

may post the wad file later, nah, won't remake the whole game, and ofc this skullcrusher is incomplete since we don't know it's full gameplay, only main fire I assume...
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— Craneo (@CreeperOfSteam)
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The Doom modding community is well renowned for their creativity in adding features that make Doom more fun to play. They made Doom
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, ported the 2005 Doom mobile game
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, modded the horror game
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into Doom 2, and programmed the Indiana Jones-inspired mod Venturous to the Doom engine, among other things. Of course, modders have also tried to get Doom to run on every piece of hardware known to man, from a
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to a
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. The latter device was dubbed the Doomba because game developer Rich Whitehouse programmed it to translate the floor maps into Doom maps.

This article originally appeared on Engadget at
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