Pre-match 'PUBG' meet-ups won’t be nearly as violent

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is shaking things up. But why improve a formula that's already helped it nab 25 million PC players and over
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Xbox One players? Well, the problem lies with its pre-match meet-ups, which spawn players in the same area causing strain on its servers. Bluehole's solution is to plop groups of players in different starting locations on both its
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, according to a
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. Anything that solves the game's rocky performance issues should be welcomed by fans.

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