Some of the best video game ideas come from a Twitter philosopher

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Pippin Barr is what happens when you hand a philosopher a video game controller. He received a Ph.D in Computer Science in 2008 with a thesis titled,
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. He's built a tongue-in-cheek
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where players are handed impossible tasks, such as pushing a boulder up a hill as Sisyphus, or struggling against chains while a pixelated eagle pecks out your liver as Prometheus.

In 2011, Barr created
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, a digital version of artist Marina Abramović's famed MoMA performance piece. In it, players pay to enter the museum and wait in line for hours, in real-time, for the chance to sit and stare into Abramović's eyes for as long as they wish. Well, at least until the museum closes.

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