The game that makes drone warfare personal

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is a game that creates humans out of brightly colored 3D shapes, only to slaughter them in the most dehumanizing way: a
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. And not just any drone strike -- the game is based on the first real-life UAV mission ever carried out in an unofficial warzone.

Killbox has a heavy-handed message delivered in a direct, uncompromising fashion. It's a two-player game; one person embodies a sphere in an simplistic yet idyllic farming landscape. This player cruises along pathways to collect tiny white motes that emit a pleasant sound whenever the 3D ball rolls over them. There are no instructions, but the objective is clear: Collect as many motes as possible. The sphere rolls along the flat green grass and down pathways lined with balls of soft white light, passing other bright beings that appear to be frolicking, playing and dancing around each other. Larger pear-shaped creatures wander around the area, changing colors with an adorable sound every time the player's tiny sphere runs into them.

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