‘Sekiro’ continues the work that ‘Bloodborne’ started

Joystiq

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Sekiro: Shadows Die Twice doesn't represent a seachange from the formula that Dark Souls creator Hidetaka Miyazaki has been refining over the past decade, but it does take that blueprint in a welcome new direction.

At Gamescom, I spent an hour or so wayfinding, tackling ever-more-threatening foes and dying, repeatedly. So far, so Souls. But the switch from a European Gothic aesthetic to Sengoku-era Japan is more than a palate swap.

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