Arnold for Maya v5.2.1 (x64)

BaDshaH

Active Member

0-EQak-YLIu6d91t-Ppnsk-ON7yn1-G54j-VSV.jpg

WiN x64 | Maya 2020 / 2022 / 2023 | File size: 450 - 460 MB

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface.

Features
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render time with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.

What's New :
Code:
Please, Log in or Register to view codes content!

HOMEPAGE
Code:
Please, Log in or Register to view codes content!

url.png


2020

Code:
Please, Log in or Register to view codes content!

2022

Code:
Please, Log in or Register to view codes content!

2023

Code:
Please, Log in or Register to view codes content!

To Support My Work Buy Premium From My Links.​
 

Users who are viewing this thread

Top