Joystiq
Joystiq News
(SotN) is one of the most influential games ever made. First released for the original PlayStation in 1997, the game has since been ported to nearly every platform under the sun. It perfected the series' core design conceit where players could explore gigantic 2D environments at will, collecting new abilities that unlocked hidden-in-plain-sight secrets in previously traversed areas. It also iterated on the superb Super Metroid released for the SNES three years prior.
That framework was so well-done that it spawned its own genre ("Metroidvania") and countless games have used it since. Koji Igarashi, SotN's co-creator, has finally brought his crowdfunded (and SotN spiritual successor) to E3. How does it play? Pretty close to the original.
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