'Clash Royale' Patch Nerfs the Executioner and Buffs Poison, Witch, and More

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Clash Royale [
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] continues to tinker with its units, and this time around it was the turn of the Executioner to face the nerfing axe. This change should come as no surprise since players knew the unit was on the overpowered side even before it was added to the game. The balance changes, which went live today, decrease the Executioner's damage by 6%, its range to 4.5 from 5, and the axe's hit radius by 10%. As
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point out, the cards power level was too high for a troop that does it all. Also, Poison now has less duration but 24% more damage, while the Witch saw a 6% increase in damage.

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The P.E.K.K.A's deploy time has been reduced from 3 to 1 sec, the Dark Prince's hitpoints increased 5%, Baby Dragon's range increased to 3.5 from 3, Skeletons increased by 1, and Skeleton Army decreased from 16 to 15. Overall, the changes aren't that surprising, and it's good to see the Executioner cut down to size.

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