'Firewatch' team pauses its next game to work on Valve titles

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Did you get nervous when multiple former Campo Santo developers pulled mentions of
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from their Twitter profiles? Your trepidation might have been justified, although it's not as bad as it sounds. Studio co-founder Jake Rodkin has
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that the team has placed In the Valley of Gods "on hold" while its various members work on other Valve projects, including
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,
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and Steam. Rodkin characterized it as a voluntary shift -- Valve wasn't forcing the developers to work on its existing titles.

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