'Flight Simulator' developers explain its 'shared world' multiplayer

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Last year
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in Microsoft's long-running series. While that gave a peek at the game's photorealistic environment and inclusion of information like piped-in live flight traffic and weather data,
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points out a
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the developers just posted that goes into the game's multiplayer features.

The main mode is a shared world where everyone playing Flight Simulator can potentially see everyone else, relying on Azure servers to provide enough capacity. That includes people flying in the real world, with "most" air traffic accounted for, along with AI that will take over if information from the real plane is lost for a moment.

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