PlayStation
PlayStation
Hi there! I’m Marten, PR guy over at . Today I’d like to tell you something about our new IP and game AereA! AereA is a music-themed action RPG releasing on PlayStation 4 on the 30th June, both boxed and digitally!
First off, let me tell you a little more about the backstory of the game. In AereA everything you see is music themed. From the characters, to the weapons, to the enemies; music.
You explore a music-filled world which was separated into three islands during what we call ‘The Great Separation’. These islands were held in balance by nine primordial instruments, which has been stolen. As a disciple of the Great Meastro Guido, who created the primordial instruments, you have to return them to restore balance and peace to the world.
A few weeks ago we showed AereA to the public for the first time at EGX Rezzed in London. What we heard a lot of people say, was that the boss battle in the demo was really immersive. The reason for this is that the music was written and composed specifically for each boss, by Deon van Heerden, who also made the soundtrack for BroForce.
All bosses are based on specific musical instruments, so the music you’ll be hearing when fighting the boss will also have this instrument as its lead instrument. This changes the entire fight from a basic battle, into a complete immersive musical composition, in which everything you see and hear is this specific instrument.
If you’d like to hear one of the soundtracks from AereA, watch the brand new gameplay trailer!
The post appeared first on .
First off, let me tell you a little more about the backstory of the game. In AereA everything you see is music themed. From the characters, to the weapons, to the enemies; music.
You explore a music-filled world which was separated into three islands during what we call ‘The Great Separation’. These islands were held in balance by nine primordial instruments, which has been stolen. As a disciple of the Great Meastro Guido, who created the primordial instruments, you have to return them to restore balance and peace to the world.
A few weeks ago we showed AereA to the public for the first time at EGX Rezzed in London. What we heard a lot of people say, was that the boss battle in the demo was really immersive. The reason for this is that the music was written and composed specifically for each boss, by Deon van Heerden, who also made the soundtrack for BroForce.
All bosses are based on specific musical instruments, so the music you’ll be hearing when fighting the boss will also have this instrument as its lead instrument. This changes the entire fight from a basic battle, into a complete immersive musical composition, in which everything you see and hear is this specific instrument.
If you’d like to hear one of the soundtracks from AereA, watch the brand new gameplay trailer!
The post appeared first on .