NASA's AR graphic novel is meant to recruit a new wave of astronauts

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NASA clearly
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if programs like Artemis are to be successful, and it thinks it has a clever sales pitch: a tech-savvy comic. The space agency has
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an augmented reality graphic novel,
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, that tells the tale of the fictional Callie Rodriguez as she becomes (what else?) the first woman to land on the Moon. You can read the 40-page first issue as-is, but NASA really wants you to download a companion mobile app (for
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and
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) or scan codes to experience environments and objects in a more engaging way.

Point your phone at special "XR" codes (through the app) or QR codes (if you prefer the web) and you can tour the
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, the Moon and other objects. You can also play games, watch videos and earn badges.


You can also listen to an
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. NASA is also promising a Spanish-language version of the novel sometime in the future. The administration isn't shy about treating First Woman as a recruiting drive, but it may well be worth a download if you want to foster your kids' interests in space and science — and possibly learn a thing or two about NASA's long-term plans.

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