Pixelnest Studio's rad shoot 'em up Steredenn [] has just hit the App Store. Originally released in 2015 for Steam and consoles, it has finally arrived on mobile. And what a game it could promise to be: a shoot 'em up with roguelike elements, where you get upgrades as you play, but start out fresh each time. As well, there's a thumping heavy metal soundtrack that plays throughout the entire game. Too many games don't have metal soundtracks. And as someone whose wardrobe is mostly black t-shirts with metal bands...I am excited.
Steredenn has a control system that manages to adapt what seemingly requires three buttons on a controller well to a touchscreen. Double-tapping to pick up weapons, and swiping to change weapons works rather well. For example, you can get a shield that reflects back bullets, and it's easy to switch back to your blaster when necessary. The weapon system also has some promising depth to it with some elemental elements to it. Don't be surprised if I play a ton of this . about the game. Of course, it was started by our resident metalhead forum mod, metalcasket.
Steredenn has a control system that manages to adapt what seemingly requires three buttons on a controller well to a touchscreen. Double-tapping to pick up weapons, and swiping to change weapons works rather well. For example, you can get a shield that reflects back bullets, and it's easy to switch back to your blaster when necessary. The weapon system also has some promising depth to it with some elemental elements to it. Don't be surprised if I play a ton of this . about the game. Of course, it was started by our resident metalhead forum mod, metalcasket.