'The Last of Us: Part II' may jump between two points in time

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gave us a good idea what combat as lead character Ellie would be like, but the story is still largely a mystery. But during a panel earlier this week, game director Neil Druckmann dropped a tantalizing hint about how the game might be structured. It sounds like it won't be the totally linear affair found in the first game. Instead, the narrative may move between two different times, much the way that Left Behind (a three-hour, Ellie-focused add-on to The Last of Us) jumped between two points in time.

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