'Halo: Reach' runs poorly on the Xbox One

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The Xbox One's
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with Xbox 360 games has largely worked as promised, but there's now one glaring exception. Microsoft has
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reports that
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(aka one of the 360's biggest titles) runs
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than you'd expect. While talk of it being "unplayable" is extreme, Bungie's shooter fell from a largely steady 30 frames per second on the original hardware to the mid-teens -- enough to throw you off during intense action scenes. Others report audio glitches, too.

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